Advanced Design of e Learning Applications Personalizing

Development of an adaptive learning environment in which gamification plays a central role. The intention is to use adaptive computing to increase the motivation of learners. The project develops an automatic zero-assessment, an automatic coach and an automatic evaluation method. The innovative aspect of this project is that everything is tailored to the level of the student and offers him/her a personal learning path.

Code
ERA ADeAPTIVE 17
Start date
End date
Financing
Erasmus
Centre of Expertise
Partners
  • Universidad Autonoma de Madrid (ES)