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iMuSciCA, Interactive Music Science Collaborative Activities
iMuSciCA will – through engagement in music activities – support mastery of core academic content on STEM subjects (Physics, Geometry, Mathematics, and Technology) for secondary school students (aged 12-16) alongside with the development of their creativity and deeper learning skills. To reach this goal, iMuSciCA introduces new methodologies and innovative technologies supporting active, discovery-based, collaborative, personalised, and more engaging learning. Interdisciplinary project/problem based educational scenarios for STEAM with opportunities for collaboration, co-creation, and collective knowledge building. These scenarios will include a 3D design environment for personalized virtual musical instruments; advanced music generation and processing technologies to apply and interpret related physics and mathematics principles; gesture and pen-enabled multimodal interaction functionality for music co-creation and performance The iMuSciCA framework will be pilot-tested and evaluated in real learning contexts by a substantial number of students and teachers in three European countries (Belgium, Greece, and France). The project will be
implemented in close collaboration of academic and industrial partners, bringing together existing technologies and promoting ground-breaking research in STEAM pedagogy and the involved core enabling technology. As such, iMuSciCA will be a pioneering approach using music for fostering creativity and deeper learning, thereby setting new grounds in the
European curricula of STEAM.
- 3D for All (HU)
- Athena Research and Innovation (GR)
- Ellinogermaniki Agogi (GR)
- Institut de Recherche et de coordination acoustique musique (FR)